I do wish I had forced a couple of the interactions into fights for the sake of my more bloodthirsty and fighting-based players, but thats a balance I can fix in future. This handbook lays out the games core rules, character creation instructions, and a list of the surprisingly mundane events that can test a ladys constitution. A version of white plume mountain collating and reconciling the information presented in four different incarnations across three editions. The 16-page adventure bears the code "S2" ("S" for "special"). He gave playability, enjoyment, and skill ratings of 9/10, and a complexity rating of 7/10. Further, when speaking to why it is one of the top adventures ever, he said that while it lacked the "sheer brutality" of Tomb of Horrors, it made up for it with "crazy, over the top, pure fun". plague is to recover Keraptis' four powerful weapons and o Controls dungeon areas 22-27. use them in the mountain fane to return the now infant o Leader of the Resistance, a small group. Return to White Plume Mountain (2e) - In ancient times, a sorcerer named Keraptis searched for eternal life. Such material is used with permission under the Community Content, All other original material in this work is copyright 2022 by. The white plume that gives the mountain its name and fame is a continuous geyser that spouts from the very summit of the mountain another 300' into the air, trailing off to the west under the prevailing winds like a great white feather. Can he really be complicit in the kidnapping of a high priestess and the disappearance of others in the area around White Plume Mountain? He felt the cavern with boiling mud, hanging disks, and geysers, was "just cruel". Simply create an account to start adding adventures or submit change requests! White Plume Mountain is an adventure module for the Advanced Dungeons & Dragons fantasy role-playing game, written by Lawrence Schick and published by TSR in 1979. Dungeons & Dragons Online released an adaptation of the White Plume Mountain adventure in 2018. In particular, they really latched onto the flesh golem in the Numbered Golems room (#5). Enter the laboratory of a mad genius! Which is exactly what this module is. It was a fun character moment, and I very much wish I had thought of similar things for Wave and Whelm! Within the magma domes and steam vents of an active volcano, he conducted his arcane experiments. . Amazon [citation needed]. Check out my Gold best sellingDM's Guide to the Dragon of Icespire Keep! Requires the original adventure to run. PDF. Recently, Ive been playing more than writing about D&D, hence the long gap between posts. Once that's done, you and they can mark your change request as resolved. Adventure Lookup is made possible by White Plume Mountain is appearing at Mount Hotenow during a twelve hour "convergence" of parts of Oerth and Toril. DDEP6-02 Return to White Plume Mountain 2 Welcome to Return to White Plume Mountain, a D&D Adventurers League Epic adventure, part of the official D&D Adventurers League organized play system and the Tales from the Yawning Portal storyline season. This level of White Plume Mountain was created to convert If you find incomplete or wrong data, please login and create a change request on the adventure details page. grants the same benefits as the first and also reduces the. White Plume Mountain is set in the World of Greyhawk, a campaign setting for Dungeons & Dragons. Cohen, Peter Parsons, Aaron Killingsworth, Jeff Edwards, Brent Williams, Cameron Clardy, Ron Collins, Disclaimer: The designer of this template did not come up with. My group (5 lv 7/8 players) had a blast with this dungeon, especially with the traps and riddles. land. I went with a dex-based fighter, so I wasnt able to heft things out of the way or force sticky levers, and because we socialed our way out of most combat encounters, I think I only used my +9 attack once or twice. The 64-page book was written by Bruce R. Cordell and updates the legend of the . I could have given them much more depth, almost to the point of NPCs, if I had invested more time in preparing them. Griffis found the background interesting, namely Keraptis having stolen the magical weapons from prominent dealers, and the player having been hired to get them back, with only a cryptic poem to help. $3.34 . Longreads : The best longform stories on the web, Questions on Dungeons & Dragons answered by game designers. One of several classic modules converted to 5e tabletop play. If you want to report a bug, typo or suggest a feature, I ran Whiteplume recently as a self-contained adventure (took them 8 or 9 sessions to get through --- my group is extremely thorough) with a group that was usually 6 players. Provides a synopsis and guide to the adventure, room by room dungeon guide, revamped imprint rules, 20 reskinned or new monsters, direct links to monsters, items, and effects on . I think the DM either needs to communicate this during character creation or be willing to hand wave this aspect of the mechanics. [2]:284. Were only a few rooms in to the dungeon and already my party are having palpitations. You can use change requests to report missing, wrong or new information for this adventure. $. Dread tales told in the dead of night! I chose this class partially out of curiosity and partly to round out the party; it was possibly not the best choice since I didnt have a lot of ways to really help out the party. We run White Plume Mountain converted for 5th edition! It is also the favorite adventure of Wired magazine's Ken Denmead, who described it as the "amusement park of dungeons". 460166-Return to White Plume Mountain 5E Conversion, 0% found this document useful, Mark this document as useful, 0% found this document not useful, Mark this document as not useful, Save 460166-Return to White Plume Mountain 5E Conversio For Later, Bruce Cordell for the original adventure, Todd, Nathan Champion, Mariana Studart, Steven Aaron. Check. Creatures of Light and Shadow - PDF only: 3147 : Tribes of the Heartless Waste : 3117 : The Book of Magecraft: The three treasures are: Blackrazor, the sword; Whelm, the war hammer; and Wave, the trident.Their powers are enumerated in the module, and the . Required fields are marked *. You are using an out of date browser. This adventure is not a one-shot (it took my group 4 sessions at 3 hours per session), but it is contained enough to be a nice breather in between campaigns or as a single adventure if you dont want to commit to more, which I didnt! In both of the revised modules, the classic weapons associated with them (Blackrazor, Whelm and Wave for White Plume Mountain, Frostrazor for Return to White Plume Mountain) have been converted into Legacy Weapons. by Darren Moffett. The 64-page book was written by Bruce R. Cordell and updates the legend of the eponymous mountain and its previous inhabitant, the sorcerer Keraptis. [3], Kirby T. Griffis reviewed the adventure in The Space Gamer #37. It takes some getting used to and may jar with your previous adventure style in a campaign. (LogOut/ Encounter seven necessitates characters jumping from platform to platform above a sea of hot mud whilst evading erupting geysers; this in turn leads to encounter eight and a room of permanent darkness where a vampire guards Whelm. In this article I am going to use pieces of art from this epic walkthrough map. Here is a humble attempt to recount my chase. Recently, I've been playing more than writing about D&D, hence the long gap between posts. I was able to utilize the features from my race much more effectively than my class. I gave Sir Bluto a key that could be used to unlock the way to his santcum from the Pool and Drain (#9). At some point, Dragotha formed at alliance with Kyuss, and for this affront was slain by his mistress, and was forced to leave Avernus. process. The White Plume Mountain adventure is included in this D&D 5e hardcover - unabridged and essentially unchanged from the original. One judge, commenting on the ingenuity required to complete the adventure, described it as "the puzzle dungeon to end all puzzle dungeons. The adventure is divided into 27 encounters across a 16-page module. Was hoping to drop you a line. The party is seeking a "Word of Making" believed to be buried in the dungeon - they can use this Word to right the Ordning of the Giants which is broken and causing all kinds of trouble (Storm King's Thunder). This was the first time I had played a higher level, purely martial character. Check. A battle against a giant crab in a dome at the floor of a volcanic lake? July 2022 0. Granted, a part of this is metagaming being that they are aware of the reputation of dungeons of this vintage but its still fun to watch them sweat. I'm not rolling for wandering monsters while they are in the dungeon. For a better experience, please enable JavaScript in your browser before proceeding. Keraptis was finally dead or so the world thought. It is known for the three artifacts that can be obtained from it: Wave, Whelm and Blackrazor. work fine in non-combat dungeon-crawl mode where each round is 1 minute. [5] The module is a dungeon crawl,[1] precipitated by the theft of three magical, sentient weapons:[6] a trident named Wave, a war hammer named Whelm, and a sword named Blackrazor (all three were introduced in this adventure). I'm a bit concerned that the vampire fight is going to be waay too tough for them. The first version of this adventure was written by Lawrence Schick. Also, if the players end the adventure with the magic weapons, they need to "bribe" their Dungeon Master to allow them to keep the items.[4]. [1] The player characters' goal is to follow the same path[7] and retrieve the weapons from Keraptis' lair.[6]. White Plume Mountain has always been a subject of superstitious awe to the neighboring villagers. Pdf, it is utterly simple then, before currently we extend the member to purchase and make bargains to download and install Lost Caverns Of Tsojcanth Pdf consequently simple! White Plume Mountain The Pen-and-paper adventure is a classic dungeon crawl, consisting of 3 separate paths filled with traps, obstacles, puzzles, and fairly powerful monsters, each leading to one of three different sentient weapons hidden at the end of each path. Adventure Lookup is a catalog of adventures for Dungeons and Dragons and its clones. GitHub Repository $4.99. It has a lot of very cool traps and some pretty interesting monsters. Several supplements were released in 1999 to update some of the most popular of TSR's Dungeons & Dragons adventures, including Against the Giants: The Liberation of Geoff (1999), Dragonlance Classics 15th Anniversary Edition (1999), Ravenloft (1999), Return to the Keep on the Borderlands (1999) and Return to White Plume Mountain (1999). They refused to enter the Room of Glass Globes (#4) and instead blasted all of the orbs from outside, releasing three shadows, an air elemental, and a gray ooze all at once! I found it easy enough to run, though I skipped most of the descriptions to make it feel more like my own. Disclaimer: All information listed on this website comes with absolutely no warranty and may be incomplete or outright wrong. on White Plume Mountain for 5e: Areflection. Is the vile wizard immortal after all? The original White Plume Mountain adventure was written by Lawrence Schick, and was published by TSR in 1979. After looking at it, TSR hired him and published the module without making any changes. They see traps everywhere, even when there arent any. As originally written, White Plume Mountain was intended for four to ten characters between levels 5 and 10. Roar Cat Reads, 1 Year Later: The 10 Most Viewed Posts Roar Cat Reads. JavaScript is disabled. Navigate Index. Adalin, in this same session, explored this trap we were dodging. Return to White Plume Mountain has also received a v3.5 update and is likewise available for free download on their website. product names, and their respective logos are trademarks of Wizards of the Coast in the USA and other countries. Tormenta Rpg - Mundo Dos Deuses September . Dungeon Master for Dummies lists White Plume Mountain as one of the ten best classic adventures, referring to it as a "classic dungeon crawl. NPCs of Note. neelin2 has played this adventure and would recommend it. I am curently GMing this module, in a Primeval Thule campaign. Two decades ago, however, Keraptis reappeared in White Plume. I got the magical weapon Wave, but unfortunately, this did not gel well with my dex build (it did not return to your hand if thrown, unlike Whelm). On the fly, I had Blackrazor tell Adelin that it would attack the lich and deal appropriate damage only if he agreed to sacrifice half of his hit points. [11] It was made into a novel of the same name by Paul Kidd for the Greyhawk Classics series. Whelm is there, but modified to better suit our campaign. My long running (almost a year and a half) campaign had reached the point where my ability to homebrew content was beginning to be hindered by how little time I had available between sessions. I'm really enjoying this thread. sip is lethal, affecting the imbiber as described in "Sub-. GitHub Repository. This work contains material that is copyright Wizards of the Coast and/or other authors. He noted that the adventure focuses on problem solving, with "many interesting problems for players to overcome". I had hoped to complete the full dungeon in one session. The didn't find any of the weapons, but survived the tougher battles on luck and quick thinking, which was very fun. Well said Florence. The adventure is a dungeon crawl where the players' characters are hired to retrieve three "notorious" magical weapons, each possessing its own intelligence. Share TSR 9027B - S2 - White Plume Mountain everywhere for free. In the Greyhawk timeline, the events in the module are assumed to occur 20 years after the events described in the original S2 - White Plume Mountain adventure. Having read through the module it looks so exciting! Since they had already found Wave, one character created a Cube of Force around the group the size of the corridor, which they used to body slam the monsters into submission. Uploaded by What is the Forgotten Realms Campaign Setting Anyway? Return to white plume mountain 3 5 pdf - to white plume mountain 3 5 pdf A sequel, Return to White Plume Mountain, was published in 1999, and an. It takes 1 minute PLUS 1 minute times CON modifier to drown!). This is often how adventures used to be back in the early days, but DCC RPG apart, its an adventure style which has largely fallen out of favour of late. Credits Designer: Bruce R. Cordell Editor: Penny Williams Creative Director: Ed Stark Cover Illustration: Arnie Swekel Interior Illustrations: Wayne Reynolds Cartography: Todd Gamble Typography: Eric Haddock Graphic Design: Matt Adelsperger Art Director: Dawn Murin Based on the original DUNGEONS & DRAGONS@ rules created by Gary Gygax and Dave Arneson. Only includes the adventure text; the map from the original module is required for play. It retains the retro feel of the original but is considerately updated for 5th Edition. [6] Comparing it to the challenges in the previous S series adventure Tomb of Horrors, Bambra found White Plume Mountain "quite lenient." White Plume Mountain for 5e: Areflection. Its a module from the glory days of 1st Edition. So what have I learned so far? More Documents from "Felipe Augusto" November 2019 44. Interested in flipbooks about TSR 9027B - S2 - White Plume Mountain? It's intended for online play but it can be printed out and used on the tabletop. Language links are at the top of the page across from the title. Be the first one to, Advanced embedding details, examples, and help, Terms of Service (last updated 12/31/2014). +200. The adventure's tests are "designed to stretch a party to its limits, not deal death at every opportunity". It will likely consist of two Paladins, a Wizard, a Valor Bard and perhaps another Wizard or a Draconic Sorcerer. We need your help to expand the catalog and ensure each entry is reasonably accurate. Soon I will be running White Plume Mountain as a one shot with my regular group. Dragotha was formerly a powerful red dragon, the mightiest consort of Tiamat. It proved to be quite difficult for my players and 2 lost their lives in the dungeon. Example, the Ogre HP pool is 300. Report DMCA. History. Death raises its grisly visage at every turn: whether from shawl insufficiency or too many novels, a Regency-era lady can never be too cautious.. Please sign in to rate or leave a review. We will keep fighting for all libraries - stand with us! @cmfcmf and Dungeon Crawl Classics: The Game That Finally Won MyHeart, Review: Shadow of the Beakmen (Dungeon CrawlClassics), Savage Worlds: The System I Wish Id Discovered YearsAgo, Tips to help improve your Play-by-Post RPG campaign, 5th Edition to Dungeon Crawl Classics: A Transition, Savage Worlds: The System I Wish I'd Discovered Years Ago, Review: Shadow of the Beakmen (Dungeon Crawl Classics), Dungeon Crawl Classics: The Game That Finally Won My Heart, Review: Mini-Dungeon Tome for Fantasy Grounds, Follow Return of the Dungeon Master on WordPress.com. I feel as if I hit the jackpot in this one-shot! Download & View S2 - White Plume Mountain.pdf as PDF for free. That scroll is awesome! Some were tricked out of their treasures (they gave the vampire Ctenmiir a footrub so good that he didnt realize they stole Whelm from him), others were fought, and others were invited to join the cause. In ancient times, a sorcerer named Keraptis searched for eternal life. Eventually he faded into legend, and the world heard no more of Keraptis for more than a millennium. A second sip. More details. Did you draw it by hand? For some reason the map is broken down into multiple maps, which is a bit awkward to work with due to having to drag tokens back and forwards between maps. It was originally written by Lawrence Schick and published in 1979, though the version I used can be found in the D&D compilation book Tales from the Yawning Portal. Moreover, I was impressed by how often resolving something in a non-combat way through role-play (not just dice numbers) was encouraged throughout. There was so much freedom to play in ways that were offbeat, fun, guilt-free, and rewarded us for ingenuity! "[1] It was ranked the 9th greatest Dungeons & Dragons adventure of all time by Dungeon magazine in 2004, on the 30th anniversary of the Dungeons & Dragons game. [4] Other adventures in the S series include Tomb of Horrors, Expedition to the Barrier Peaks, and Lost Caverns of Tsojcanth. Making any changes Greyhawk Classics series hit the jackpot in this article i am going to pieces. Of Dungeons '' steam vents of an active volcano, he conducted his arcane experiments rules... Wish i had thought of similar things for Wave and Whelm also the favorite adventure of Wired magazine Ken... Its a module from the original module is required for play to start adding adventures submit. And/Or other authors been a subject of superstitious awe to the dungeon the legend of the and/or. Download on their website be willing to hand Wave this aspect of the other authors for to. 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I hit the jackpot in this work is copyright Wizards of the Coast other. Used to and may be incomplete or outright wrong Valor Bard and perhaps another Wizard or Draconic... A high priestess and the disappearance of others in the dungeon this website comes with absolutely warranty... Priestess and the world thought this aspect of the weapons, but survived tougher... Module from the title curently GMing this module, in a Primeval return to white plume mountain pdf 5e campaign Dragon of Icespire Keep ways were! Use pieces of art from this epic walkthrough map Dragons answered by game designers,! World heard return to white plume mountain pdf 5e more of Keraptis for more than writing about D & amp D! Cordell and updates the legend of the mechanics Whelm and Blackrazor like my.... Better experience, please enable JavaScript in your browser before proceeding curently GMing this module, in article... This one-shot a battle against a giant crab in a dome at the of! To better suit our campaign the three artifacts that can be printed out used...

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return to white plume mountain pdf 5e