All rights reserved. 2023 Gamer Network Limited, Gateway House, 28 The Quadrant, Richmond, Surrey, TW9 1DN, United Kingdom, registered under company number 03882481. Ill be honest, this one is a bit of a hit and a miss for me. Repulse Shot is an upgrade that is only available when players have the Aspect of Rama, causing the Celestial Sharanga Attack, which usually causes shared suffering (damaging all enemies marked every time one is hit) to also cause a Blast Wave around the player. Notify me of follow-up comments by email. Holy Excalibur features different attacks which deal increased damage but no longer knockback; and your Special creates an aura around its detonation point which provides damage reduction, disables traps, and dramatically slows enemy projectiles. Players may also see the Anvil of Fates in tandem with the Daedalus Hammer, meaning that players may want to purchase the Anvil of Fates before the Daedalus Hammer if they already have an upgrade they hate and want changed out. The following are all of the upgrades players can get for the Twin Fists. Given how much damage the Hazard Bomb provides, I really like it, though players who are unable to recover Health may not want this upgrade. Your Cutter special becomes a charged ranged attack. It should be noted that players will not be able to receive Exploding Launcher if they are using Chain Skewer or Vicious Skewer, similarly players will not be able to use it with Aspect of Achilles and Aspect of Guan Yu, making it one of those elusive upgrades you dont really see in the end-game. Quite frankly, Point-Blank Shot is my preferred upgrade, though that might be shocking since it only provides players with 150% damage to nearby foes. It should be noted that Flurry Jab cannot be used with Flaring Spin, Massive Spin, or Quick Spin. Lobber. Your Attack is a 3-round burst; you never have to Reload. Admittedly, the V formation is a bit difficult to control and often avoids enemies, but when landed correctly players will gain a significant damage output. Players should note that if they have chosen Flurry Slash or Cruel Thrust with another Daedalus Hammer, this upgrade will not be available to them. As Zagreus, son of Hades, you must battle through room after room and realm after realm of undead enemies to try and reach the mortal realm. Blitz Disc moves through enemies, dealing rapid damage before returning to you. By far one of the most useful ways to deal damage when wielding the Aspect of Lucifer, which oddly is one of the hardest Weapons for me to use. Realistically, I dont care about this upgrade, I think its pretty trash and I would recommend against it. For example, Dash-Strokes will not restore Health and if players have Piercing Wave they will also not receive any Health. A-Tier Weapons Aspect of Chaos. Players will also not be able to use this if they have the Aspect of Lucifer. It should be noted that some upgrades will not be available to a player if they are using certain Aspects with the Adamant Rail: Flurry Fire to me is a pretty good upgrade for players to choose, especially because it will provide players with 6 extra ammo and will allow players to deal damage more rapidly as well as more accurately. While Shadow Slash provides players with a massive increase in damage, the reality is that newer players may struggle with it as it requires players to strike foes from behind, or essentially Backstab. Empowering Flight is interestingly a great upgrade to have as players will be able to make use of the rotation that they use to deal damage to enemies. Your Special fires a spread of 5 bombs, but each deals -30% damage. You have Celestial Sharanga, which can cause Shared Suffering damage (30/38/45/53/60%). Admittedly, Explosive Fire is a good upgrade to have so you can deal damage to multiple enemies, but its eh. Sudden Rush is an upgrade that I believe is most useful in the early game, however, doesnt really serve a big purpose in the late game. While this can be helpful in situations where a player has bad rolls, it can also be harmful to players who have a single good passive, so make your decision wisely. Explosive Upper is something I rarely use as it essentially makes your Dash-Upper deal 100% damage in an area, being an attack I dont really use often. Weapons (Starting) Chaser, Spread, Roundabout. This will tend to come in long bursts of perfect charged shots against bosses and other tough enemies, however, you do not need to fully charge it to shoot a skull in the first few chambers of Tartarus, or to finish off something with a sliver of health. I hate, hate, hate it. Ill be honest, Im mostly a fan of this one because I like to dodge attack while weaving in damage using my Special, however, this choice is merely going to depend on a players play style. The final upgrade players can get for the Aspect of Lucifer is the Greater Inferno, which makes your special Igneous Eden Hellfire radiate 250% damage in a larger area. It has an orange color and looks like a wave for the uncharged projectile and two waves twirling each other for the charged projectile . However, if you didnt already know from now, Im not a huge fan of charged up attacks and I actually prefer the ability to smash enemies into walls. Bonus damage post-Punishing Sweep: (+30/60/90/120/150%). A close second is Aegis the Shield, whose block can be a literal life-saver when you've no other way to avoid taking damage. Hazard Bomb is a lovely upgrade to have, however, players should note that this is one of the only upgrades that will make a players Special actually harm the player. This upgrade is best used when players have the Aspect that causes the players Special to become a homing attack on the most recently damaged enemy. Charge it when you need to for the damage. If yes, then I take Double Nova, if not, I see if theres a better option. Your Serpent Slash ability travels longer (Aspect of Guan Yu). It should also be noted players will not be able to use Ricochet Fire with the Aspect of Lucifer. I would say that Coronacht with the Aspect of Chiron is possibly the strongest weapon in the entire game, thanks simply to its ludicrous DPS and high fire rate (which pairs nicely with the Boons of Artemis!). It should be noted that the Cruel Thrust does not apply to the Dash-Strike, so players will continue to have to combo and stand still to deal damage. I truthfully wouldnt scoff at this upgrade as Armour really becomes a problem in the last two stages before players up up against the final Boss. This mod makes the bow weapon better and more fun to play. This isvery important as you will be shooting yourself in the foot otherwise. Bonus Attack and Dash-Strike damage (+3/6/9/12/15), After you Bull Rush, your next Special throws multiple shields (+1/2/3/4/5). With Charged Volley players will be able to hold their Special in order to deal 250% base damage, though players should note that the Charged Volley comes with a smaller range. Realistically Im not a huge fan of Charged Flight as I typically avoid dealing damage using my Special on the Shield of Chaos, mostly using it to apply Status Curses, however, this can be a great upgrade for players who are using it as a primary source of damage or as a regular secondary source of damage. It should be noted that the Daedalus Hammer will always affect a players Attack and Special, this means that it never has an effect on a players Cast. Nonetheless, Targeting System is a pretty good upgrade to have yourself. Although an additional 3 base damage doesnt seem like much, players are able to amplify this damage simply by building their Specials damage using Boons. If youre someone who uses their Dash-Upper regularly, choose it, but otherwise its a bit of a dud. He loves playing dangerously competitive games and factory sims, injuring himself playing badminton, and burying his face in the warm fur of his two cats. If you click on a link and make a purchase we may receive a small commission. To put this into relation for players, the Eternal Spear normally has 430 range, so enemies a bit further from this distance are able to receive this damage. For this upgrade, I essentially ask myself if I have enough upgrades on my Special so that it deals more damage than my basic attack. Your Dash Attack deals +50% damage in a larger area. Unfortunately, Charged Volley cannot be used with the Aspect of Chiron or Aspect of Rama, meaning that player will not have the ability to maximize damage using it. 30 damage isnt anything to scoff at when using the Stygian Blade, however, there is no way to upgrade this damage and by end-game it will still deal this amount. A lot of you are going to hate me for saying this. This run in general went much better than expected.I only aimed to get Poseidon cast with Sea Storm, Splitting Bolt and Divine Protect. Charged Shot: This enables the Bull Rush power to fire a piercing shot that cannot be blocked and does 80 damage. While using charged shot + thunder flare on beowulf, the lightning bolts 'fire' in an AOE around zagreus as opposed to most other castings on beowulf which centre around the shield, This makes using thunder flare + charged shot incredibly unreliable and unfun to use, in my opinion thunder flare should centre its AOE around the shield like other With the right upgrades and Boons, you can grow to become ludicrously powerful with any of the six Infernal Arms available to you. Bonus Special damage, range, and speed (+10/14/18/22/25%), After your Special, you can retrieve your Spear with Raging Rush. The Daedalus Hammer will almost always trump a Boon. Perfect shot range is infinite. Shadow Slash is an upgrade that more skilled players will want to focus on. Charged Shot was a skill that I originally liked a lot, but ended up not using very often as it essentially removes the Bull Rush from a player. Hold Attack to strike rapidly, dealing 25 base damage per hit. The Long Knuckle is quite a nice upgrade to have on your Twin Fists as it both increases your range and will provide players with a 10% damage boost. Bow The most reliable and fastest bow is Hera. Aegis, despite being a shield, fits well with a very aggressive playstyle. It can also be useful for players who are stacking damage on their Special and hoping to use it as their main source of damage. It should be noted that Flurry Slash cannot be obtained if payers have World Splitter or Cruel Thrust. Now let's talk about my thoughts on the best weapons in Hades. Special Aura Damage Reduction: (+20/25/30/35/40%). Your Special deals +150% damage in a large area, but can hurt you. Players should note that they will not be able to combine Sniper Shot with Point-Blank Shot or Twin Shot. Once you get used to dash-striking and releasing your arrow at the right moment for a power-shot, you'll quickly realise just how insanely strong this bow can be. Essentially with Concentrated Volley players will be able to deal a bonus 3 base damage for each consecutive hit to a foe. Your Attack becomes a stronger, slower 3-hit sequence. Chain Shot isnt severely over powered as players will only be able to bounce an arrow off of 3 enemies, meaning that players will not be able to utilize it in settings where they are truly being overwhelmed by enemies. Essentially with Super Nova, players will gain a 20% wider area of damage when using their Special also increasing their Specials damage by 20%. Your email address will not be published. Players will not be able to obtain Cruel Thrust if they have the Weapon upgrade Aspect of Arthur, which makes sense as the Aspect of Arthur Stygian Blade already deals an obscene amount of damage with its Thrust. Alright. I understand using Flurry Slash if youre struggling to land Combos, but if youre not well, dont take it! Charge shot is not perfect for every boss, but very powerful against bosses that you can get constant shots on. Admittedly, Flurry Fire is not going to be the absolute best upgrade, though if players are good at reloading or weaving in their Special, this tends to be one of the most powerful upgrades. With Flurry Jab, players will no longer need to button mash their attack and instead can hold down their attack in order to rapidly strike. Foes targeted by your Special move slower and take +30% damage. While realistically the player is not going to deal a whole lot of damage to enemies using Chain Skewer, being that it will only deal 30% damage to enemies that are effected, this can be very helpful when up against hoards, especially if players are finding it difficult to fully secure a kill with them. Hold attack to charge it up, then release to deal massive damage in a large area around you. The Dash Nova is a hit or miss for me as it essentially changes the way that your Special works. I would always strongly recommend taking an Aspect of Lucifer exclusive upgrade to any other as they tend to be more powerful than the typical upgrades, however, Ill shortly be covering why I feel like this one is a secondary for me. Triple Jab is by far one of my favourite upgrades to have for the Eternal Spear as it changes the way that your basic attack works, striking with 3 attacks every time a player uses their attack. Your Spin Attack becomes Punishing Sweep. Your Special can strike up to 4 additional foes before returning. So let's now go over each of the six Infernal Arms in Hades, with a description of their moveset and tips for success, along with a full list of each weapon's Aspects and Daedalus upgrades. Heavy Knuckle changes a players combo, essentially making it a slow 3-hit sequence that stabilizes the amount of damage players output. It should be noted that players will not be able to use Explosive Upper with Kinetic Launcher. You have Naeglings Board, but take +10% damage. Triple Bomb is another all time favourite for me as it provides players with the ability to shoot their Special 3 times in rapid succession. Triple Beam is an alright upgrade for the Aspect of Lucifer and acts like many other upgrades that cause three lines of damage. Players should be pleased to note that this damage is multiplicative, unlike many other upgrades and they will also receive a damage radius of 145% damage. The following are all of the upgrades players can get for the Heart-Seeking Bow. Your Special is replaced with a rocket that deals 80 base damage. There are a few ways a player can receive a Daedalus Hammer in Hades, the first being a typical chamber reward once a player completes the challenge ahead of them. With Flurry Shot players will always deal 60 damage while standing still or 40 when dashing. Players will also want to note that this can negatively effect them if mobs are already lined up and ready to be attacked, though this usually isnt outweighed by the shear ability to damage 3 nearby enemies. If youre someone who never uses Bull Rush, I strongly recommend taking Sudden Rush as it can help teach you how important it can be to use when playing with the Shield of Chaos as it is simply one of the harder Weapons to deal a good amount of damage with. In addition, your Special throws an irretrievable, piercing firework in a straight line. It should be noted that Quick Spin cannot be used with Flurry Jab. Your Special bounces to up to 7 foes, dealing +30% damage for each. With Power Rush players will be dealing 500% extra damage, ultimately making the Power Rush a very good source of damage, especially if players upgrade it with other means. I think that the Heart-Seeking Bow is one of the hardest Weapons to use to begin with, so the fact that players have a reduced range while using Twin Shot is greatly unappealing to me, though players will deal double the damage. It should be noted that Perfect Shot cannot be accessible if players are using Flurry Shot. Admittedly, early on in my gameplay of Hades, I thought that the Daedalus Hammer provided useless upgrades, simply because the few times I had actually chosen it as a reward, I got mediocre rolls on the upgrades. Concentrated Volley when used correctly can significantly empower their Special in order to use it as their primary source of damage. It can be good with a Poseidon Boon that has Knockback, but realistically Im not very impressed. After pressing the Cast button to load bloodstones into the shield, the player can then hold and release Attack to deal greater damage than a usual Bull Rush, as well as damage from the Cast.. "Hold attack to increase damage. Quick Spin makes the utility of the Spin Attack more accessible and while it doesnt deal more damage, it does help players who are not used to the mechanic deal more damage. Admittedly, Igneous Eden Hellfire is pretty difficult to use and I strongly recommend taking this upgrade if youre having difficulty with it. It should be noted that players will not be able to combine this with Flying Cutter or Kinetic Launcher. If youre someone who struggles with the Heart-Seeking Bow, I strongly recommend this upgrade as it makes it a lot more accessible, however, if youre good at landing Power Shots (which is the best way to deal damage using the Heart-Seeking Bow) avoid it. But having said that, there are a couple of weapons which I find give you a better chance of creating a game-winning build, and an easier ride through the Underworld in general. The most important thing to keep in mind when it comes to the Daedalus Hammer is always take it, no matter what the other room rewards that are available to you are. That wraps up our Hades weapons guide. That being said, the upgrades a player can potentially receive from the Daedalus Hammer may also impact which secret Weapon upgrade a player chooses when using Titan Blood to upgrade the Weapon. Having a good amount of Health can actually be useful, though may also feel like a bite of your tongue. Hera has the most options, being able to use . And aside from Boons, these upgrades come in two forms: Aspects, and Daedalus Hammer upgrades. Breaching Skewer, in my opinion, is a must have. With Chain Shot players will no longer need to focus merely on piercing enemies and ensuring that they are lined up and instead will want to make sure that enemies are close enough for the arrow to ricochet. Concentrated Knuckle is by far my favourite damage dealing upgrade as it will provide players with 5 base damage (which can be boosted with Boons) for each basic attack hit unerupted to a foe. With Colossus Knuckle players will gain Sturdy any time they Attack or use their Special. While not always a problem, as in the early game, most sets of Boons will be able to carry a player through an escape, in the late game players are going to want to ensure that they have the best types of Boons set up so they can guarantee a successful escape, this including the Daedalus Hammer. Stygius is built for balance between strength and speed (which is why it makes for a good starting weapon). Max shots per Special: (3/4/5/6/7), Your Cast loads Cast Ammo into your next Attack, firing on impact. While this may not seem like a great upgrade to have, in my opinion it can be especially useful for players yielding the Heart-Seeking Bow as it can be difficult for to keep their health up when also being concerned with charging up their shots to deal damage. Hold attack to charge it up, then release to deal massive damage in a large area around you. It should be noted that some upgrades will not be available to a player if they are using certain Aspects with the Shield of Chaos: Dread Flight provides players with a bit more utility when using the Shield of Chaos Special. While Shadow Slash provides players with a massive increase in damage, the reality is that newer players may struggle with it as it requires players to strike foes from behind, or essentially Backstab. Travels longer ( Aspect of Lucifer After you Bull Rush, your Special works 3-round burst ; you never to... Irretrievable, piercing firework in a large area around you per Special: ( +20/25/30/35/40 )! 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Returning to you, slower 3-hit sequence that stabilizes the amount of damage Rush power to Fire piercing. The most options, being able to use Ricochet Fire with the Aspect of Lucifer and like...
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