.44 with scope is fine, but when i add any other mods to it, it got glitched out. 50 32 FlashlightNVSE.esp. I just set the files to hidden in MO2. I have experience in modding FNV but I do not understand what could possibly cause these glitches. What is Capping Fps can't find it on nexus or GUN? Fixed holes/termites in the Hunting Rifle. all music is period accurate, so that means no songs after 1993. All the assets in this file belong to the author, or are from free-to-use modder's resources, You are not allowed to upload this file to other sites under any circumstances, You are allowed to modify my files and release bug fixes or improve on the features without permission from or credit to me, You are not allowed to convert this file to work on other games under any circumstances, You are allowed to use the assets in this file without permission or crediting me, Asset use permission in mods/files that are being sold, You are allowed to use the assets in this file in mods/files that are being sold, for money, on Steam Workshop or other platforms, Asset use permission in mods/files that earn donation points, You are allowed to earn Donation Points for your mods if they use my assets. Texture as seen on the unequipped weapon: P.S. Animated FPS 44 Magnum Weapons Pack. .357.esp Hi, maybe I'm wrong but I can't see the WTH-WRP patch in your list. See Through Scope Pack Vanilla Option Fixes, Pair with See Through Pack (Dedicated Animations), Pair with See Through Pack (Hit's Anims - Season 1 and 2), Animation Hook on for Bozar and GRA Hunting Revolver, Anti Mat Rifle Scope Reticle Reposition and Redone, Higher Poly and Mesh Fix Marksman Rifle and All American, -Unique Unique Christina COS Silenced Sniper Rifle, -Hunting Revolver Sighting Nodes Recentered, -Hunting Rifle Inner Scope Design repositioned. AAA quality .44 Magnum with 4K textures, 3 LODs, & fully animated / rigged arms. The texture looks messed up when the gun is seen in the game world, unequipped - but once equipped, the texture looks perfectly fine. And you did. .44 with scope is fine, but when i add any other mods to it, it got glitched out. Anyway, I skimmed through the comments on WRP and someone mentioned a potential fix: Maybe try using the standalone 357 Revolver texture by Millenia in addition to WRP and WMX? Privacy Policy. Some assets in this file belong to other authors. The texture looks messed up when the gun is seen in the game world, unequipped - but once equipped, the texture looks perfectly fine. I remember those glitches and fixed it somehow, but it was 4 years ago so i don't remember it. Updating it to modern graphical standards. You just need to manually install the separate retextures for any weapon you find that has this problem. The textures change only when I add the scope onto the rifle. Archived post. Fixed Ranger Sequoia, .44 magnum, police pistol ground objects. Part 1 starts it off with retex. Basic fix for incorrectly assigned textures on Millenia's 44 Magnum Retexture mod. Log in to view your list of favourite games. Archived post. This will be periodically updated but not necessarily immediately after I release something new. As always have fun playing and modding! Log in to view your list of favourite games. Copyright 2023 Robin Scott. It could be as simple as a mesh needing a new UV map (something that Millenia or Wei could do pretty quickly). Unique Sniper Rifle with Unique Scope Design, -Unique Sniper Rifle Sighting node updates, -RatSlayer Unique Remesh and Fix ORG mesh issue, -Red Glare Scope Mesh fix and adding scope tint and more immersive sight line, -Laser Rifle missing faces and gaps issue fix, -Unique Sniper Rifle Remeshed to make it truly unique, -Unique Cowboy Repeater Scope Clipping and Bolt Floating Fix, -Adding original Scope HUD texture to the lens, -Fix Hunting Revolver and Anti Material Rifle mesh missing faces, -Fix Anti Material Rifle GRA Texture issue, -Adding Custom Bipod to Anti Material Rifle. Thanks for the side note though. WRP use different path for models and textures that could conflict with weapons changed by other mods. I installed the mod called Weapon Retexture Project, which required a mod called Weapon Mesh Improvements Mod. Mysterious magnum is broken with/without mods..357 revolver' world model is broken too. When logged in, you can choose up to 12 games that will be displayed as favourites in this menu. Seems like a mesh problem. Variants Copyright 2023 Robin Scott. Log in to view your list of favourite games. Even after i disabled all the plugins i'm still getting the same results. The elegant, powerful, and open-source mod manager, Download and manage all your collections within Vortex, Upgrade your account to unlock all media content, To enjoy the benefits of Nexus Mods, please log in or register a new account. Arenovalis Weapon Retexture Project - Page 85 - File . #81456143, #81456998 are all replies on the same post. Everything Fallout modding, from Fallout 1 to Fallout 4 and everything in between. 28 assets in all! Mod List (In Reverse and Including Separators): +NV Compatibility Skeleton (Always Load Last), +Tales from the Burning Sands Complete All Three Chapters, +The Storyteller Companion - Official Mod of The ShoddyCast, +The New Bison Steve Hotel and Lucky Casino, +Desert Natural Weathers - NV (Load Esp Plugin Last), +Distributed Necklaces and Chains (JIP LN NVSE) (DLC and TTW), +FCO - The Last Few Edits Patches - Better Angels, +The Molerat Extravaganza - Molerat Retexture, +Mojave Raiders - The Living Desert Patch, +Private Military Company - Tactical Clothing, +Oakley M-Frame Sunglasses - Tactical Eyewear, +A Familiar Friend - Pip-Boy 2500 - Handheld Pipboy, +B42 Quickthrow - an alternative grenade hotkey mod, +Single Action Armies - The original .45 Colt pistol in the Mojave, +.44 Colt Single Actions - High-level variation of the .357 Magnum, +Winchester Model 1873 - Lever Action Rifle, +B42 Inspect - aka Animated Ammo and Weapon Condition Checking, +SIGMA - Brush gun Anim Set - kNVSE - Repeater Style Rifles Patch, +SIGMA - Machete and bowie knife anim set - kNVSE, +Hit - .357 Magnum Revolver Anim Set For CamonPacks BlackHeart- kNVSE, +Hit - Light Machine Gun and Bozar Anim Sets, -Animations (Weapons & Characters)_separator, +PSRO - Peripheral Scope Reticle Overhaul - Blur, +PSRO - Peripheral Scope Reticle Overhaul, -Weapon Textures & Features that Require kNVSE or ShowOffNVSE_separator, +Grenade Machineguns Reborn - Weapon Overhaul, +VWR - Vanilla Weapons Redone - Explosives, +WWP 9MM Pistol Overhaul (Browning Hi-Power), +Simplified Weapon Retexture Project - WRP, +Presets for LstewieAL's Tweaks - General Improvements, -Neglected Clutter and Other Things - Retex (Don't Use With Frontier), +High Res Vanilla Water Bottle Textures and Meshes, +Alcohol Bottles OVERHAUL - Nuka World Vanilla Overhaul Patch, +Hectrol Lockinterface Deluxe HighRes Retex, +Hectrol Vegas Sewer Deluxe HighRes Retex, +Hectrol Mystic Chessboard Deluxe HighRes Retex, -EXE - Effect teXtures Enhanced (Don't Use With Frontier), +NMCs Texture Pack For New Vegas (Medium), -Environmental & Object-Specific (Re)Textures_separator, +Asterra's Many Fixes - Brave New World Patch, +Asterra's Many Fixes - Functional Post Game Ending Patch, +Asterra's Many Fixes - NMC's Texture Pack Patch, YUP - NPC Fixes (Base Game + All DLC).esp, Asterra's Many Fixes - Functional Post Game Ending compatibility patch.esp, Asterra's Many Fixes - Brave New World compatibility patch.esp, ZZ_Merge_zzAlcoholFixes_zz_NukaRum_fix.esp, WWP 45 Pistol replacer - Vanilla Stats.esp, 360Movement - Diagonal movement Patch.esp, Weapons.of.the.New.Millenia.Honest.Hearts.Grunt.Patch.esp, Weapons.of.the.New.Millenia.Leveled.Lists.esp, FO4 Power Armors - FNV Compatibility Edition.esp, Mojave Wildlife (FO3-Style + No Chanced).esp, FCO - The Last Few Mojave Raiders Patch.esp, Functional Post Game Ending - Uncut Wasteland Patch.esp, Functional Post Game Ending - YUP Patch.esp. When logged in, you can choose up to 12 games that will be displayed as favourites in this menu. I remember those glitches and fixed it somehow, but it was 4 years ago so i don't remember it. THESE ARE THE INSTRUCTIONS FOR EVERYONE WHO HAS THEIR TEXTURES ON WEAPONS ALL MESSED UP Like many of you, I use Weapons Mod Expanded aka WMX and also wanted to use these amazing textures by Millenia but I just couldn't make them work properly even when reading the instructions as described on the link provided in the description page, I kept finding weapons looking strange like the .357 . Then, I installed a mod called Weapon Mods Expanded and its DLC files, as well as its compatibility patch with Weapon Retexture Project. Players On Map. My problem is that for some reason, again completely out of nowhere (it worked fine 2 play hours ago), whenever I fire the .44 Magnum in VATS, and only in VATS, at the exact time of the shot, I see a big Red box with a white exclamation point instead of the bullet. The weapons I have noticed the issues with are: A3-21's Plasma Rifle (possibly non-unique variants) Chinese Assault Rifle (possibly unique variants) Laser Rifle (possibly it's unique variants) Home Made Rifle (Project Nevada, possible application to all Home Made weapons) NILLOC 916 Posts: 341 Joined: Thu Aug 01, 2013 4:21 am Hello Good People of Reddit, . Mysterious Magnum 3. 45 2d The Mod Configuration Menu.esp. When logged in, you can choose up to 12 games that will be displayed as favourites in this menu. This author has not provided any additional notes regarding file permissions, This author has not credited anyone else in this file, This mod is not opted-in to receive Donation Points. Big thanks to PrinceMinus! NMC's are best, but they don't cover the DLC's, no one has taken them on except EWI did rocks for the NV ones. Fixed hunting revolver + 44 magnum ground objects, Re-textures for the 357 revolver, single shotgun, bozar, 12.7mm submachinegun, and Christine's COS rifle, and the GRA patch. Yes it's my pipboy since its release. When i read the installation Instructions it says to "unpack" my "meshes" and "texture" folders in my new vegas data folder, which i havent found out how to do it yet. Make a try without WRP or at least use its late version. To be honest I don't know what to do. I don't think you need both YUP and MMUE either since from what I gather they both fix the same bugs, but in a slightly different manner.). --- For Weapon Retexture Project, this mod is completely non compatible with it, It will cause messed up Texture after you have them both in your Load Order, no matter which one you load first. This mod adds a collection of Argentine Music, from rock, metal, pop, to tango and other genres, also some some songs that were popular enough in argertina to deserve a spot. Copyright 2023 Black Tree Gaming Ltd. All rights reserved. I just started my new playthrough, so I've only seen one weapon so far that's had this issue: the .357 revolver. So I've played with WRP before without having this issue, but this time I'm running into an issue where it looks like the textures of certain weapon are all jumbled up and not lined up correctly. All rights reserved. Removed pre-order packs from master list. Varmint Rifle & Ratslayer redone! < > Showing 1-3 of 3 comments The file Weapon Retexture Project v.1.95 is a modification for Fallout: New Vegas, a (n) rpg game. Download for free. The elegant, powerful, and open-source mod manager, Download and manage all your collections within Vortex, Upgrade your account to unlock all media content, To enjoy the benefits of Nexus Mods, please log in or register a new account. Mysterious magnum is broken with/without mods. See, that's why I deemed it a dumb question, because re-installing the mod is what a sensible person would do. 12 34Thr0waway 3 yr. ago Shame. For more information, please see our Would you like to react to this message? Archived post. The powerful open-source mod manager from Nexus Mods. .44 Magnum Revolver + weapon mods 2. Gobi campaign rifle scope's rubber part is pure black texture. .357 revolver' world model is broken too. Spoiler Eddoursul wrote: FNVEdt code generator for WRP: save to Edit Scripts, select ESP to copy (Weapon Retexture Project.esp), press Ctrl+B. Butchcassidy1118 and Amsoho75gr's Weapons Implemented, Commando Carbine - A unique 5.56mm Assault Carbine, Millenias Bozar and 9mm SMG retexture And Hitman47101s Animation sets Patch (With WMX patch), Millenias Browning P35 with Vanilla Scope mod, TTW Ratslayer Relocated to the Capital Wasteland, Weapon Retexture Project 2.2.5 patch for Anniversary Animations Pack, works with this but not a requirement in itself. Install hundreds of mods with the click of a button. There some others from Ojo Bueno that NMC's doesn't have, and I prefer some of them from it myself. If it's a few specific weapons, it could be a UV map issue from WRP, as Millenia remapped the textures when he remade them. My questions are, why is this just now happening now when I haven't installed any mods since the beginning of my playthrough? When I install one or several mods on a weapon, some glitches randomly appear. New UV map ( something that Millenia or Wei could do pretty quickly ), please see our you... 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The click of a button that Millenia or Wei could do pretty quickly ) the WTH-WRP patch in list. 44 Magnum Retexture mod 'm wrong but i ca n't see the WTH-WRP patch in your of.

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weapon retexture project 44 magnum