Go to the Toilet (bottom-right room from B2F Passage). Go into the locked room and open it. With the Lamp from the safe, go into the door under the Kitchen rug. I did a loop to the Storehouse; how do I proceed? When that is done, you notice you cannot go back to the shrine, so you must head up to the door next to the stove (save first! All tip submissions are carefully reviewed before being published. She even takes care of the doll with one swing of her knife. In the Dead End, place it under the claw, hit the switch, and run into the Cultivation Room. Were committed to providing the world with free how-to resources, and even $1 helps us in our mission. Go where the old man points: right through the wall. Witness the tale of a most foolish family. Someone can help me please? Make sure to read The Flame Egg (middle, lower bookshelf). After the scene, go back and take the stairs down. The layout of the manor itself has changed (not by much, however) and there are major sprite reworks. This Mad Father walkthrough is divided into 4 total pages. To do this, you must head back to the door and mash Z until you get out. Finally, finish the IF mode quickly to unlock the last achievement. Once the mad dog has passed out, use the scalpel on the dog to get the Incinerator Key. Take the raw ham and cook it on the stove. Sleep on the bed to make it move. Save and continue. Run away from the monster into that room. I dont know if you still need it but, the second number is hats minus the bathroom planters so it isn't 8 but 2. Fill the Wood Bucket with water and bring it to put out the fire in the Reception Room. Reopen the fourth door from the left after it closes. Check the painting and move it aside. The door is open. And then what? Pick it up to get. Go to the Reception Room on 1F and use it to put out the fire. Beating the game unlocks Blood Mode. Mad Father is an indie game made within the Wolf RPG Editor by Sen (The Miscreant's Room). Keep going until you reach the Shed. Just grab the Rusty Key in the middle and retreat. If you're a gamer that strives to see all aspects of the game, you are likely to spend around 5 Hours to obtain 100% completion. Site: http://novice2.web.fc2.com/game/mad/index.html Once done go back through the top right door. Decapitation (mostly of inanimate human figures). Once you're away from the dolls, pull the Scalpel out of Inesin the Incinerator Room and try to open the door. Use the Ladder to get up, then push the movable pot off the edge to break it open and get the Mini Chainsaw. Collecting all 20 gems gets you an extra scene after the true ending, after which the Museum and If story are unlocked. Aya's mother possesses the young girl to show her the whole story, the truth about her father's experiments and how Aya's mother died. A remake. When you come to you will meet the strange boy from the beginning. Archives No Archives Categories All RSS Feed Playing through it recently, however, I noticed there was almost no guide for it (in English, at least). (Hide in the top-left and let the maid go by), (Take the ladder from the left and move it to the right), (Check head, check cloth that moves, open door, then lead body to head), (Solve box puzzle: push right box up, push left box left, push second box from left up, push rightmost box up twice, push box to left), (Get Bone from Alraune after retrieving key, put it in stuffed dog's mouth). Go into the room on the right, smash the barrels, and push the shelf left to find a crack in the wall. If there is something out of order, please tell me. 4) Taking half the flowers (AKA the Bouquet) from the left vase and putting them in the right. Mad Father. Use the Scalpel on the dog to get the Incinerator Key. Go into theReception Room. How do I get the key out of the toilet? Pull away the rug in the Kitchen, and send Snowball through the small hole into the Storehouse. Burn the monster with the Lighter and Oil. this guide really helped whenever i got stuck! Enter the coffin room, and reopen the door after it closes. Go to the Reception Room on 1F. Return Aya Drevis is a young girl living in an isolated mansion in northern Germany. Sleep on the bed to make it move. Look inside, move the wood, and drop the Bottle of Eyeballs down the hole. 5) Decapitating the girl in the upper room with the chainsaw, then placing the Doll Head on the headless doll. And then what? Warning: This guide may contain heavy spoilers. Use it to try out great new products and services nationwide without paying full pricewine, food delivery, clothing and more. wikiHow is a wiki, similar to Wikipedia, which means that many of our articles are co-written by multiple authors. Plot. In the hallway of rats, grab the Rusty Key in the middle and retreat. Once she's gone, the corridor will no longer loop. The horror-puzzle game is about a young German girl, Aya Drevis, who lives in a mansion with her father. As it's chasing you, run back to that room and Aya will automatically close the gate. This article has been viewed 52,001 times. Try out all the endings--you may not have liked the ending you encountered, so just start over and see what happens! The picture is missing a tile, tho. When you reach the zombie patrolling, go up the ladder when it's looking away. Bait the zombie into the fifth room and pull the pot back as you retreat. News Guides Resources Streams Forum Statistics Boosters. If you haven't fulfilled a certain requirement, you're forced onto another bad ending. For the most part, however, many things did not change. Collecting all 21 gems gets you an extra scene after the true ending, after which the If story and Gallery are unlocked. I've hit a dead end in the Shed. Proceed to loop around to the Storeroom. If you believe your item has been removed by mistake, please contact, This item is incompatible with Mad Father. Go stand by the neglected cardboard box and press Z. Make sure to find out where to use it before the ending.]. Get the Ladder there and use it in the Attic. Board the train! Go back to the Incinerator Room, open the door, and throw the Creepy Doll into the fires of Mt. Maria will ask you to leave her, but despite Aya's efforts in convincing Maria, the young girl leaves. (Not mirrored, that's a different game.). In the third diary room, pick up the Kitchen Knife from the counter, give it to the boy, and wipe the mother's face with the Napkin. In the Dead End, place it in the little niche in the rocks to kill (?) When you find the crying girl in the cell, make sure to (attempt to) show her the Eyeball Bottle. The game was first released in December 2012 on PC. Pull the plank and push a sandbag on it to weigh it down. Make sure to find out where to use it before the ending.]. Sleep in the coffin to make it move. I dont know if you still need it but, the second number is hats minus the bathroom planters so it isn't 8 but 2. . Cut down the hunk of ham with the chainsaw, use it on the stove to fry it, and give it to him on a plate. For Mad Father Remake on the Nintendo Switch, a list of questions on GameFAQs Q&A. 3) Pushing the armor on the right left a space. Go into the Bedroom (left of the Nursery) and leave, then come back in to get the Archives Key. Throughout the early game, you have to take the path to get to know Maria and "befriend" her for that option to appear late game. (For Blood Mode: Use the chainsaw on the invisible presence.). I try my best to voice the characters and honestly it is just for fun but it would mean a lot if you guys could check it out. When focusing on the main objectives, Mad Father is about 3 Hours in length. Below is a hint-based walkthrough that addresses places where you may get stuck. Bait the monster into the fifth room and pull the pot back as you retreat. Use the torch materials to combine them into a Torch. There's no way to fight enemies head on so do. Go where the old man points: right through the wall. Carry it up to the armoured knight doll and interact with it to place the spear in its hand. If you have, you get the option to help her. Push the armoured knight doll left against the wall by interacting with it from the right side. Go to the Reception Room on 1F and use it to put out the fire. Push the crate off the edge to get the Mini Chainsaw. (Not mirrored, that's a different game.) Use the note's hints to figure out the code for the safe in the Bedroom [7482], then open it for the Lamp and Mom's Perfume. Oh also, question: if you collect all the gems in Blood Mode, do you know if it changes or unlocks anything? What do I do in the diary rooms? Overview. Go west across the Entrance Hall to the 2F West Passage. The Top Floors Mad Father Walkthrough - Mad Father 0 Check the painting Mad Father Walkthrough - Mad Father 1 This item has been removed from the community because it violates Steam Community & Content Guidelines. If you do choose to save him, you discover what actually happened to your mother. Animal death. Mad Father . In the Reception Room (accessed through left door in Entrance Hall), push the stool over to the top-left dresser and stand on it to get the Cutting Knife. Try to go through the door in B3F Hall, then take the Creepy Doll. You can't give the bottle to her directly, so Use the Mini Chainsaw to break the left barricade in the B1F Crossroads and get the Flame Retardant. Together, they dispose of the mistress's body, and he tells Aya that her mother passed due to an illness. To create this article, volunteer authors worked to edit and improve it over time. Pull the plank and move sandbags onto it to weigh it down. If wikiHow has helped you, please consider a small contribution to support us in helping more readers like you. Go in that area you will find a hammer. Backtrack to the Open Room and use the chainsaw to smash the barrels in the way. Use the Forceps to get the Rusty Key out of the toilet and wash it in the bucket. Take the Puzzle Piece in the Dead End. Use it to open the door in B2F Passage. If you don't do so, any saves made will be lost the next time you run the game. Body horror. To play on Mac, you can try a general-purpose tool like WineBottler. Doesn't it feel great? To create this article, volunteer authors worked to edit and improve it over time. Taking the spear from the soldier on the right and giving it to the armor. Send Snowball into the hole in the Outside Storehouse to get the Lighter Oil. In the guide below, I'll recommend specific points when you should save before a particularly tricky part so you can avoid losing too much progress in case you mess up. Use the chainsaw on the invisible presence. Maria had made it and helps Aya. Cut down the hunk of ham with the chainsaw, fry it on the stove, and give it to him on a plate. Go into the Archives and look through the shelves for the Code Memo. Solve some puzzles! 5) Moving the king from the upper room into position, then decapitating him with the chainsaw. In order to solve this puzzle, you have to make both sides of the room identical. I dont know where i am wrong in my code as all I got was 4880? Try to go through the door in B3F Hall, then take the Creepy Doll. The Second Basement Floor Mad Father Walkthrough - Mad Father 121 Use the Scalpel on the dog to get the key back. Leave the corridor and trigger the cutscene. Push the dress right to find a boarded-up wall. Mad Father Walkthrough - Mad Father 70. It's expected that you die a couple of times because of the difficulty of the game. Push the stool in the Reception Room over to the top-left dresser to get a Cutting Knife, then use that to open the taped box in the Changing Room. Get the Ladder there and use it in the Attic. 1) Using the chainsaw to put a crack in the rightmost pillar. Include your email address to get a message when this question is answered. In the Courtyard, use the Wood Bucket at the water and carry it to put out the fire in the Reception Room. After finding that the corridor loops, go left and talk to the woman to get her to follow you. Her mother, Monika Drevis, was incredibly ill, and presumably died of illness before the occurrence of the game. Take the Puzzle Piece in the Dead End. Eventually, Monika's grandfather would become the head of the dying cult . Go into the Bedroom (left of the Nursery) and leave, then come back in to get the Archives Key. Move the plank, then move sandbags onto it to weigh it down. The secret cutscene is only accessible when you collect all 21 gemsand get the true ending. In the Doll House, enter the coffin room, and reopen the door after it closes. You can use either of them - find it on list, ensure highlight is at it and push Z. How do I help the girl in the cell? That is exactly what I was looking for! Spoilers: Aya's mother steps away from her daughter, surprised by her decision. Open the door to bait the doll in, and pull the robot doll back as you retreat. Chainsaw it to get back Mom's Perfume. What do I do in the Trick Room? Return to the cell and let the girl come out, then pull the lever inside the cell to open the door. Select the K'nife. Since her mother's passing, she's felt lonely living with just her father and his assistant Maria. Send Snowball into the hole in Outside Storehouse to get Wire. Push the stool in the Reception Room over to the top-left dresser to get a Cutting Knife, then use that to open the taped box in the Changing Room. Get the Oil on the rightmost shelves. Just grab the Door Key in the middle and retreat. Go to the Bathroom (left of the Reception Room) and get the Cafeteria Key. Once the zombie is dead, go down the ladder and head right through to the next panel. In the third diary room, pick up the Kitchen Knife from the counter, give it to the boy, and wipe the mother's face with the Napkin. the dog and not you. As a police detective working a veritable dungeon com 'Summer in Mara' is a summer adventure with easy-RPG elements and farming, crafting, and exploring mechanics set in a when i try to use the wire it says i need a hint on how to use this item? With the Lamp from the safe, go into the door under the kitchen rug. What do I do in the Room of Memories? How do I feed the boy in the Cafeteria? I dont know where i am wrong in my code as all I got was 4880? Cut the spider web in the Changing Room (left of the Archives) with the Kukri Knife and get the Empty Lighter. Solve some puzzles! Take it with you to the Dead End and place it in the little niche in the rocks to kill (?) Drop the Eyeball Bottle down the hole in the fireplace. 1 - The Top Floors 2 - The First Basement Floor 3 - The Second Basement Floor 4 - The Thrid Basement Floor. Walk right. Sleep in the coffin to make it move. Walk towards the girl, then run out. How do I help the girl in the cell? You can't force your way all the way through. Pick up the hammer and go back the way you came, then go through the door to the Cultivation Room. The final task is to imitate the peeking girl. Use the Ladder to get up, then push the movable pot off the edge to break it open and get the Mini Chainsaw. Hit the switch and run to the Cultivation Room. Go into the Archives and look through the shelves for the Code Memo. Go to the Cultivation Room and solve the tile puzzle to open the door. Posted by sanityisreallyoverrated on 2013-04-07 One young determined girl, despite everything so far, go forward to save her undeserving father. Get the Ladder there. Unlock the room on the right. Fill the Wood Bucket with water and bring it to put out the fire in the Reception Room. In order to progress through Room of Memories you have to recreate the scenes decribed in the diary displayed on the right until the blue flame blocking your progress disappears and then examine the book at the top to enter the next stage. Then you can speedrun through the Blood Mode without collecting any extra gems but earning 1 achievement along the way. Speaking of untimely demise, it can come at any moment so stay vigilant, especially because of the recurring QTEs and chase sequences with fast moving enemies: some can be avoided entirely but others are mandatory. If the game freezes your computer on startup, it's likely caused by a problem with auto-installing fonts. What do I do with the mandrake? 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