Using a deck of tarokka cards, the Dungeon Master can randomize parts of the adventure such as the identity of a powerful ally, the placement of important magic items across Barovia, and Strahd's location within Castle Ravenloft. Attribution-NonCommercial-NoDerivs. I generally start my games at level 3. In truth, she willingly embraced Strahd's evil. They built a dungeon underneath it to have evil cult gatherings. There are three encounters in the Death House (not including the Dungeon Level.) However if you wish to start from level 1, the attached dungeon crawl Death House is a great tool to level the party up, set the tone of the campaign and introduce a . The revision introduces some new creatures (meld monsters, gargoyle golems), develops Strahd's tactics (with sections labeled "Strahd's Opportunities" that suggest attack routines triggered by the party's actions), and adds a Time-Track Table (so the referee can anticipate the sunset). Uploaded by YukikoSchyzo. [7], Chris Perkins, Dungeon & Dragons Principal Narrative Designer, in an interview with IGN said, "We don't do a tremendous number of box sets. These products were created by scanning an original printed edition. Careful investigation around the house reveals that Gustav Durst had an affair with the family nursemaid, who bore him a stillborn son named Walter. The original "Ravenloft" adventure has been continuously revamped in the years since the publication of "House of Strahd". Ancient tales also tell of dungeons and catacombs deep under the castle. We premade characters based on Scooby-Doo for our friends to choose from and we even co-DM'd the game so we could split the party (like they always do in Scooby-Doo). A passing mention of a same-sex couple might be enough to assert that queer sexuality is a natural part of the D&D universe. 2023 Wizards. The Essential Books EVERY Game Master Should Read, Immersive Theatre Techniques for Game Masters, Turn & Destroy Undead in D&D 5e Explained, The Ultimate Guide to Warlock Patrons in D&D 5e. [5], In July 2020, Wizards of the Coast announced a new edition of the Curse of Strahd module, entitled Curse of Strahd: Revamped. House of Strahd is a revision of the classic gothic horror tale Ravenloft--the most popular adventure ever produced for the AD&D game. my article on running horror in your own D&D 5e games! Pojawia si kilka pomysw na interesujcych, a nawet nieco zabawnych przeciwnikw (np. Average Rating (6 ratings) Virtual Tabletop Journey presents the iconic Curse of Strahd - Death House recreated for use in TaleSpire! Strategic Map, as stand-alone map; Strahd's Tomb. However, this is more a set of skill challenges than combat. Death House's history reveals that adults are monsters, and children are victims. It also means that the Ravenloft: Realm of Terror (1990) box is required for some of the stats and spells for this adventure; it's no longer a standalone. Within the year he'd be working on the updated Ravenloft Campaign Setting (1994). ISBN. [2] It acts as an adaptation of the original Ravenloft module for the 5th edition of Dungeons & Dragons. One of the silliest encounters in the original adventure is the four(!) A group of adventurers seeking to solve a werewolf menace deep into the Misty Forest. Document Information Count Strahd is now more powerful, and his castle is even more terrifying! red dragons in room K7, a 20'x20' entryway. The new module is very much a part of the Ravenloft line and comes complete with two versions of some encounters and important NPCs; there is the 'original' version, as it appeared in I6, and the revamped difficulty to accommodate the higher-level players and Strahd. Theres no shortage of fantastic adventure modules available for D&D 5e. This fight should prove to be much easier than the Animated Armor. The setting needed to be changed from real-Barovia to. Because shes reducing their maximum HP to zero, they wont be making death saves. House of Strahd. Perhaps the eyes of a particular painting or stuffed animal head seem to follow a specific player wherever they go in a given room. However, that feels a little ham-fisted. Created by the house to lure in victims, the illusions drop vague hints about a monster in the basement and the sins of their parents. Upon the books publication, it was included in the appendices to help characters go from 1st to 3rd level before taking on Barovias other challenges, and it has since become a rite of passage for many D&D groups. These adjustments to the ecology of the dungeon reflected the ongoing changes in dungeon design, as the fun-house dungeons that were commonplace in the '70s and early '80s, were nown out-of-tune with the story focus of D&D in the '90s. [1], TSR published House of Strahd (module code RM4) in 1993. In my game, I gave Rose the personality of a sassy older sister who was fiercely protective of her younger brother. The setting needed to be changed from real-Barovia to. Gustav and Elisabeth lived on as ghasts.2. A lot of good ideas to make the story flow. Etsy. I am beginning a CoS campaign with my old group of friends in two weeks' time. If you started at level 1, this is a good point to have everyone level up. Each seemed to depict an adventurer of some type. Warning: If any files bearing your information are found being distributed illegally, then your account will be suspended and legal action may be taken against you. if(typeof ez_ad_units!='undefined'){ez_ad_units.push([[300,250],'tabletopjoab_com-box-4','ezslot_1',128,'0','0'])};__ez_fad_position('div-gpt-ad-tabletopjoab_com-box-4-0');if(typeof ez_ad_units!='undefined'){ez_ad_units.push([[300,250],'tabletopjoab_com-box-4','ezslot_2',128,'0','1'])};__ez_fad_position('div-gpt-ad-tabletopjoab_com-box-4-0_1');.box-4-multi-128{border:none!important;display:block!important;float:none!important;line-height:0;margin-bottom:7px!important;margin-left:auto!important;margin-right:auto!important;margin-top:7px!important;max-width:100%!important;min-height:250px;padding:0;text-align:center!important}The infamous Death House serves as a type of introductory mystery/dungeon to the Curse of Strahd adventure module. Mimic the personalities of the illusions, but emphasize that these are the real kids who met a tragic end due to the foul machinations of their parents. they are sure to bring a new level . introduction to the bleak and despair-filled land of Barovia. Kind of disappointing that this is the kind of thing appearing now. Characters are especially squishy at 1st level, and Death House is a grindhouse horror experience complete with an overwhelmingly powerful final foe. The rest of the maps are in one piece, If anyone wants it in 1 piece I put it together, Ordered the POD for it, in my first ever order and was really happy with how things turned out. Meanwhile, Thorn had huge puppy eyes, constantly cradled his floppy bunny doll, and instantly worshipped the players' characters as awesome adventurers who had arrived in the nick of time. Death House says the children know theyre dead, so run with that concept. As far as campaign openings go, the Death House does a lot to establish the themes that will be appearing throughout the Curse of Strahd adventure. So, I'm looking for a replacement event or short series of events that can punt the characters to . He knew they were coming, and he knows why they came all according to his plan. The best was when the team with Scooby, Velma, Shaggy and Fred ended up down stairs and came across a table covered in a Thanksgiving dinner and the turkey was a mimic. 1-10. Tracy found an old daguerreotype [an early type of photograph captured on a silvered copper plate] [sic] that captured the look of Strahd in his mind, and we used that image as a reference to create a new look for the vampire". Curse of Strahd begins with an optional one-shot called Death House, a three-floor dungeon that lets players explore while advancing their characters from first to third level.DMs and players can decide whether or not to start with it, but either way, players will enter Barovia proper at level three. All of these elements were very innovative when the adventure first appeared, and they continue to be successful in this update though they're newly polished as well, such as the support for the Tarokka deck from Forbidden Lore (1992). A great forest in the lands of Faern has been brought here either as toys . Anecdotally, Death House generally takes between 6 and 10 hours to run, depending on the speed of your party. Thunk me later! Other stories recall the great halls, treasures, and glory of Ravenloft in centuries past. Editing was by Richard W. Brown, with a cover by Dana M. Knutson and illustrations by Clyde Caldwell and James Crabtree. ALL MAPS ARE IN THE MODULE ! Its almost as difficult and disturbing as the Old Bonegrinder in the same adventure! The home has also been the seat of Watcher "book club," the front through which she grew her fanatically devoted cult. That said, Death House can be a brutal experience. In addition to a softcover adventure book, the boxed set includes the following:[1], Curse of Strahd was written by Jeremy Crawford, Laura Hickman, Tracy Hickman, Adam Lee, Christopher Perkins, Richard Whitters, and was published by Wizards of the Coast in 2016. D_D 5e - Expeditions - DDAL04-11 - Curse of Strahd - The Donjon (Level 5-10) - Donjon Card - Read online for free. It also means that the Ravenloft: Realm of Terror (1990) box is required for some of the stats and spells for this adventure; it's no longer a standalone. Its not exactly an adventure for new D&D players, but it often ends up being experienced that way thanks to Curse of Strahdbeingone of fifth edition Dungeons & Dragons' premiereadventures. The result was a torrent of ideas for new locations, characters and encounters". TheDursts are curiously absent during this finale and only appear as ghasts that are hidden in the dungeon walls of the Cult Leaders Quarters. Since then, he's never looked back and loves roleplaying games for the chance to tell the tales that have been swirling in his head since childhood. Return to the House of Strahd. Youth doesn't last long in Barovia. In any discussion about this dungeon, most people tend to fall pretty firmly into one of two camps. Will your players survive the Demiplane of Dread or shall they be the Count's next . They may come to Barovia expecting to be heroes, but the things that they will do and sacrifice for the sake of their own survival throughout the adventure will haunt them for the rest of their lives. . Oooh this is actually really neat, love the little modifiers you added. Curse of Strahd - Guide. An opponent is flanked when threatened by creatures friendly to each other, able to attack the opponent, and located on the opponent's opposite border or opposite corner. and IT MAKES ME HAPPY! This title was added to our catalog on April 15, 2014. Nic ciekawego nie wciga bohaterw w wir przygd. They tend to go [] in the hundreds of dollars. The Best Books That EVERY DM NEEDS To Read! House of Strahd is an adventure module for the 2nd edition of the Advanced Dungeons & Dragons fantasy role-playing game, published in 1993. Click on any of the links above to see more books like this one. You can find the Death House adventure here for free from Wizards of the Coast. Plot summary. We ran this as a Halloween one shot a few years ago. Also, as an important note, there are two major things that you absolutely should not do. if(typeof ez_ad_units!='undefined'){ez_ad_units.push([[320,50],'tabletopjoab_com-medrectangle-3','ezslot_10',125,'0','0'])};__ez_fad_position('div-gpt-ad-tabletopjoab_com-medrectangle-3-0');if(typeof ez_ad_units!='undefined'){ez_ad_units.push([[320,50],'tabletopjoab_com-medrectangle-3','ezslot_11',125,'0','1'])};__ez_fad_position('div-gpt-ad-tabletopjoab_com-medrectangle-3-0_1');.medrectangle-3-multi-125{border:none!important;display:block!important;float:none!important;line-height:0;margin-bottom:7px!important;margin-left:auto!important;margin-right:auto!important;margin-top:7px!important;max-width:100%!important;min-height:50px;padding:0;text-align:center!important}At least in the top 3! [] In fact, there really are no pre-scripted Strahd moments in the early stages of the adventureonly various opportunities for him to appear and test the partys mettle. These PDF files are digitally watermarked to signify that you are the owner. Third. The final confrontation in Death House is an odd one. Brakuje wiarygodnych motywacji postaci do podejmowania dziaa. Variable goals for Strahd, making the adventure unpredictable; Both original and updated statistics for Strahd (tthe adventure can be played at the original level of difficulty, or with the newer, more powerful Strahd); Hints for the DM, including tips on playing Strahd as a genius vampire lord; The original gypsy fortune-telling, plus two new methods to suit the DM, including one version using the tarroka deck from the Forbidden Lore boxed set. No maps? Rosavalda and Thornboldt were locked in their room to shelter them from their parents' wickedness. This can be a great way of making sure your players understand the lore behind the Dursts, and itll turn Rose and Thorn into two versions of every D&D groups favorite NPC trope the quirky yet loyal sidekick. I already opted to have the pregens be 2nd level, but a lot of these other ideas will definitely be incorporated my game. 100% (2) 100% found this document useful (2 votes) 1K views. Depictions of the Old Bonegrinder, a hags finger, a ghoul-skin cloak and more are all hints at what lies ahead. You can now buy the full guide at DM's guild. Monstrous Compendium Vol 3: Minecraft Creatures, 5 Tips for Running the Death House One-Shot From Curse of Strahd, make thecombat encounter more interesting, Strahd Must Die Tonight! By the end of the dungeon, the characters will be level 3. He said, his son was convinced to partake on an assault of Castle Ravenloft by a strange mage who traveled here from another land. [18], Julie Muncy, for Io9, criticized the "granular changes" to the Vistani people as not very extensive and that "while theres a real opportunity here to do better workthe aforementioned diversity pledge also mentioned future works that will feature the Vistani people and aim to complicate their depictionsstarting that work with a fancy collectors edition feels less like a promise to do better and more like a victory lap". This gothic horror adventure takes the players on a course through Barovia that culminates with a vampire hunt inside Castle Ravenloft. It is updated here using the AD&D 2nd Edition rules and those from the Ravenloft campaign set. Please feel free to mail corrections, comments, and additions to shannon.appelcline@gmail.com. As a result, the adventure list a very wide range of PC levels, from "6-13". If the DM hasnt read the full adventure, be prepared for a bored party. This is still quite a beast.quite a beast. Does the lore connect? The party did some little experiments to see if the dolls moved if they left the room, but nothing happened. It was amazing. An aspergillum carved from bone - Magical. Perhaps she legitimately loved Gustav and hoped to free him from the cults influence. Gustav and Elisabeth lived on as ghasts. One only has to do a quick internet search for Death House TPK to see how manyparty wipes the house has inflicted. And instead of relying on stereotypes or fixating on their sexuality, these characters fleshed-out backstories make them people, not icons". Make a Villain! Death House. Honestly, even if the party is level 3, this can be a very tough fight! Even dungeons were being held to higher standards in the '90s. [] Tracy and Laura have been hosting nearly annual sessions of the original Ravenloft at their home, for friends and family, over the course of decades. Most newer books are in the original electronic format. A party of adventurers can begin the adventure either at 1st level (beginning with the notoriously lethal starter adventure Death House found in Appendix B) or 3rd. Death House is a modern Dungeons & Dragons horror classic. [9], Publishers Weekly included the book in their "Best-selling Books Week Ending March 28, 2016", in which Curse of Strahd was #6 in "Hardcover Fiction". Starting with Dark of the Moon (1993), TSR did away with them entirely. This adventure module is designed to take four to six player characters from 1st level to 10th level. Absolutely do not show the party the image of the children in the book. Few of those presented in this adventure, however, compare to the infamous Death House.if(typeof ez_ad_units!='undefined'){ez_ad_units.push([[300,250],'tabletopjoab_com-medrectangle-4','ezslot_7',134,'0','0'])};__ez_fad_position('div-gpt-ad-tabletopjoab_com-medrectangle-4-0');if(typeof ez_ad_units!='undefined'){ez_ad_units.push([[300,250],'tabletopjoab_com-medrectangle-4','ezslot_8',134,'0','1'])};__ez_fad_position('div-gpt-ad-tabletopjoab_com-medrectangle-4-0_1');.medrectangle-4-multi-134{border:none!important;display:block!important;float:none!important;line-height:0;margin-bottom:7px!important;margin-left:auto!important;margin-right:auto!important;margin-top:7px!important;max-width:100%!important;min-height:250px;padding:0;text-align:center!important}. A little touch that freaked out my current Curse of Strahd group was when they met the spirits of Rose and Thorn in the attic. The Death House is intended for a party of level 1 characters. Strahd had to be powered up, to reflect his status as a Dark Lord. Ireena Kolyana, who remains the most divisive character in the module. When I ran the adventure in October 2018 for Halloween, I quickly found my anxiety spiking as my unsuspecting group of 1st-leveladventurers proceeded to nearly get massacred at least five times in a row. It was published in August 1993. Posted by Joab | Last updated Apr 17, 2022 | For Dungeon Masters | 9. Other stories recall the great halls, treasures, and glory of Ravenloft in centuries past. About the Creators. Here's why it's the best module for beginners, plus three different ways to run it. The art style is fantastic, but the kids are possibly the creepiest thing in the book. But be warned: few who enter are fated to leave. Adventure Tropes. To complete this board, assemble.. We think you'll have a much more enjoyable experience. Chants for the Death House in Curse of StrahdCome visit the official Curse of Strahd subreddit:https://www.reddit.com/r/CurseofStrahd/Come join us in the off. Tabletop Joab is a participant in the Amazon Services LLC Associates Program, an affiliate advertising program designed to provide a means for us to earn fees by linking to Amazon.com and affiliated sites. There is lots of foreshadowing for the story to come. When the party goes to escape, the house itself will be attacking them. Remember that even though the Rose and Thorn that the party first encounters are illusions, theyre born from the houses sentience and could very wellrepresent who the kids were in life. red dragons in room K7, a 20'x20' entryway. Swan suggested that House of Strahd "may be impossible to beat", and related that he had "played it three times (twice in its original version) and haven't come close. It is updated here using the AD&D 2nd Edition rules and those from the Ravenloft campaign set. She can potentially one-shot any member of the party each turn with her Life Drain ability. Ravenloft and the vampire Count Strahd von Zarovich are back for 5th edition in this massive new adventure from Wizards of the Coast. Legends claim that Strahd flies with the bats and runs with the wolves to terrorize the countryside. Some of the old "Ravenloft" encounters were also revised to make more sense. 978-0786965984. The history of this product was researched and written by Shannon Appelcline, the editor-in-chief of RPGnet and the author ofDesigners & Dragons- a history of the roleplaying industry told one company at a time. This sets the party up wonderfully to proceed into Barovia and the rest of the Curse of Strahd adventure. All maps are in the module ! Now that everyone is level 2, they can proceed downwards into the Durst Mansions dungeon level. Not every spooky thing needs to have an explanation. So my plan was to put them through an adventure in Greyhawk to bring them to third level (the old Reptile God). I am not fully convinced of Death House for reasons outlined by others (railroady, little or no interaction in the house, high risk of TPK). Their image didn't match the Bela Legosi [sic] vampire quite so much. You should check them out. He chased Tatyana until she flung herself from the spires of Castle Ravenloft to her death. Be brave, dear reader, as you enter the haunted Durst Mansion. In keeping with the logical structure of the original campaign, Curse of Strahd also finds countless ways to intertwine the larger themes of the campaign into its side adventures. The pages are crisp and clear and the texts came out perfectly, Reviewing the PoD copy I received. This page is a gateway for my guide to Curse of Strahd, it's separated by articles and goes into depth on game design and prep for the CoS campaign. This is all really helpful and wish I'd seen this before I'd run DH. So my plan was to put them through an adventure in Greyhawk to bring them to . Return to the horror of Ravenloft with these twenty eight hi-res maps I originally created for the D&D adventure Curse of Strahd. Within the year he'd be working on the updated Ravenloft Campaign Setting (1994). (Quick side note: stop them from immediately going to the Bonegrinder. The updated adventure is also tied into the Ravenloft setting, which primarily means you'll see references to Powers checks, Fear checks, and other Ravenloft rules. RM4: "House of Strahd" (1993) was thus a return to form, as it revisited the original Ravenloft adventure. If you already have level 3 players you can jump right into the action of Barovia's encounters. [1], Rick Swan reviewed House of Strahd for Dragon magazine #205 (May 1994). Sam zamek to dungeon crawl z absurdalnymi przeciwnikami i losowo porozrzucanymi przedmiotami magicznymi. Future History. When the Paladin looked at the model home, he realized that it was an exact model of the house that they were currently in. "House of Strahd" was also the last Ravenloft adventure to use a module code. A lightning flash rips through the darkness, but Strahd is gone. if(typeof ez_ad_units!='undefined'){ez_ad_units.push([[300,250],'tabletopjoab_com-mobile-leaderboard-1','ezslot_22',153,'0','0'])};__ez_fad_position('div-gpt-ad-tabletopjoab_com-mobile-leaderboard-1-0');if(typeof ez_ad_units!='undefined'){ez_ad_units.push([[300,250],'tabletopjoab_com-mobile-leaderboard-1','ezslot_23',153,'0','1'])};__ez_fad_position('div-gpt-ad-tabletopjoab_com-mobile-leaderboard-1-0_1');.mobile-leaderboard-1-multi-153{border:none!important;display:block!important;float:none!important;line-height:0;margin-bottom:7px!important;margin-left:auto!important;margin-right:auto!important;margin-top:7px!important;max-width:100%!important;min-height:250px;padding:0;text-align:center!important}Lets talk in the comments below! By the '90s, Nesmith was working full-time with TSR and giving a lot of attention to Ravenloft. In the town of Daggerford there is a small guild house for the Heroic Unnatural Nocturnal Threat Eradication Rangers or HUNTERs guild as they are known. Adron and Havel found a secret door behind a bookcase in . "House of Strahd" is a revision of the classic gothic horror tale I6: "Ravenloft," one of the most popular adventures ever produced for the AD&D game. . In any discussion about this dungeon, most people tend to fall pretty firmly into one of two camps. Sam scenariusz jest na bardzo niskim poziomie. Curse of Strahd is a fairly free-form adventure where the characters are drawn into Barovia and must defeat Strahd to . Honestly, the story behind the adventure is incredibly grim and might be off-putting to some groups. Before you even get to the module itself, there is a whole section devoted to Strahd, his personality, and his goals in the adventure. Strahd had to be powered up, to reflect his status as a Dark Lord. "House of Strahd" is a revision of the classic gothic horror tale I6: "Ravenloft," one of the most popular adventures ever produced for the AD&D game. Strahds face forms the barest hint of a smile as his dark plan unfolds. More recently, fans could turn to tabletop games for their Strahd fix with the Castle Ravenloft Board Game (2010). Strahd could definitely keep the imp if he wants to? So what purpose is there behind being a good person then? Then Expedition to Castle Ravenloft (2006) presented the classic adventure one more time. The House of Strahd is a D&D 5ed adventure set in the setting of Ravenloft. ALL MAPS ARE IN THE MODULE ! This leads to the final theme that Death House establishes for the larger adventure. Recommended: I Had an AI Make a D&D Character (and it got really weird!). Has somebody read the new House of Lament? The adventure was unveiled in the February 2016 issue of Dragon+ as an example of the thrills that would come in the then-unreleased Curse of Strahd. Continuing the Ravenloft Adventures. When players saw the adventure again in 1993, they increasingly saw it as "just a dungeon", albeit with a colorful nemesis. Other stories recall the great halls, treasures, and glor. For instance, the shrine devoted to Strahd oozes atmosphere, and if you have gnomes or other Small characters in your party, utilizing the dumbwaiter is a fun way of having them scout ahead. Helga is an NPC from I6: Ravenloft and its remakes House of Strahd and Curse of Strahd. Undoubtedly, Strahd has installed deadly safeguards to protect his domain. Most older books are in scanned image format because original digital layout files never existed or were no longer available from the publisher. This page is not available in other languages. It is updated here using the AD&D 2nd Edition rules and those from the Ravenloft campaign set. Only the howling of the wind fills the midnight air. Most of the read-aloud descriptions were revised to be either more expansive or more evocative. This is the second guide I write after a very successful Out of the Abyss guide. [3] Charlie Hall, for Polygon, explained that "Instead of reinventing the wheel, principle [sic] designer Chris Perkins brought in the module's original writers the husband and wife team of Tracy and Laura Hickman to create the very best version of the famous module yet. Far above the village of Barovia sits Castle Ravenloft, the home and fortress of vampire lord Strahd Von Zarovich. The Ravenloft campaign setting was built upon the theming and ideas of Tracy and Laura Hickman's original adventure, I6: "Ravenloft" (1983) a fight against a cunning vampiric opponent played out across his dungeon-like castle. It is updated here using the AD&D 2nd Edition rules and those from the Ravenloft campaign set. A big boss fight is coming up and you want the party to expend some resources, but still have some fight in them for the boss encounter! Publication date 1993 Topics Dungeons and Dragons (Game) Publisher Lake Geneva, WI : TSR, Inc. Collection inlibrary; printdisabled; internetarchivebooks Digitizing sponsor Kahle/Austin Foundation Contributor Internet Archive Language English. He said that House of Strahd for the Ravenloft setting was the "best thing to come flapping out for this setting in many a moon", declaring the original 1983 classic I6 Ravenloft module one of the finest adventures and that "the re-issue improves on the original". Listed on 29 Mar, 2023 Count Strahd is now more powerful, and his castle is even more terrifying! View the Complete Tracy Hickman Book List. A great forest in the lands of Faern has been brought here either as toys for the Devil Strahd, or as saviors to the people under his rule. Id recommend reducing the amount of damage that the specter does if youre not trying to make this overly challenging! NOTE: This product is currently missing several maps. Yeah, adding the Dursts is a good idea. This one is one of the better PoD copies I've gotten from DTRPG, as the text is almost perfect. Adventurers are mysteriously drawn to the realm of Barovia which is surrounded by deadly fog and ruled by the vampire wizard Strahd von Zarovich. Most older books are in scanned image format because original digital layout files never existed or were no longer available from the publisher. for everyone that uses onenote to organise d&d stuff: you should check out this guys work on a d&d onenote !! Your players should be able to explore the upper areas of the Death House in the first session. I am beginning a CoS campaign with my old group of friends in two weeks' time. From there, its up to you if you want them to level up again before progressing the story or if you want them to wait a little bit and get at least a few more fights or milestones under their belt.if(typeof ez_ad_units!='undefined'){ez_ad_units.push([[300,250],'tabletopjoab_com-leader-4','ezslot_21',137,'0','0'])};__ez_fad_position('div-gpt-ad-tabletopjoab_com-leader-4-0'); Pay special attention to describing the various things that the party can find and interact with.

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house of strahd